#include <AngryDudeApp.hpp>


Public Attributes | |
| std::vector< MeshGL > | meshesGL |
Public Attributes inherited from SkinnedModel | |
| std::vector< Mesh > | meshes |
| std::vector< NodeAnimation > | nodeAnimations |
| std::vector< ModelNode > | modelNodes |
| std::vector< Bone > | bones |
| std::vector<MeshGL> SkinnedModelGL::meshesGL |
1.8.7