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Skinning.hpp File Reference
#include "NV/NvMath.h"
#include <vector>
#include <string>
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Classes

struct  Vertex
 
struct  Mesh
 
struct  AnimationKey
 
struct  NodeAnimation
 
struct  ModelNode
 
struct  Bone
 
struct  SkinnedModel
 

Namespaces

 cereal
 

Functions

template<class Archive >
void cereal::serialize (Archive &archive, nv::vec2f &v)
 
template<class Archive >
void cereal::serialize (Archive &archive, nv::vec3f &v)
 
template<class Archive >
void cereal::serialize (Archive &archive, nv::vec4f &v)
 
template<class Archive >
void cereal::serialize (Archive &archive, nv::matrix4f &v)
 
template<class Archive >
void cereal::serialize (Archive &archive, Vertex &v)
 
template<class Archive >
void cereal::serialize (Archive &archive, Mesh &mesh)
 
template<class Archive >
void cereal::serialize (Archive &archive, AnimationKey &key)
 
template<class Archive >
void cereal::serialize (Archive &archive, NodeAnimation &animation)
 
template<class Archive >
void cereal::serialize (Archive &archive, ModelNode &node)
 
template<class Archive >
void cereal::serialize (Archive &archive, Bone &bone)
 
template<class Archive >
void cereal::serialize (Archive &archive, SkinnedModel &model)